Ignis the Furnace Master

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Contents

Boss Abilities

  • Scorch: Fires a jet of flame, burning all enemies in front of the caster within 30 yards, dealing 3770 to 4230 Fire damage every half-second for 3 sec. Additionally, the ground is scorched by this effect causing it to catch on fire, dealing 3299 to 3701 Fire damage every second to all enemies within 13 yards. Iron Constructs within this radius will begin to heat up, eventually becoming molten.
  • Flame Jets: Stomps the ground causing geysers of flame to erupt under all enemies. These geysers deal 8483 to 9517 Fire damage, knocking the targets into the air and interrupting any spells being cast for 8 sec. In addition, the targets take 1000 Fire damage per second for 8 sec.
  • Slag Pot: Charges and grabs a random enemy target, tossing them into the caster's slag pot. The target is unable to attack the caster and takes 5000 Fire damage every second for 10 sec. If the target survives, they are imbued with the magical slag, increasing their haste by 150% until canceled.
  • Activate Construct (3.81M HP): For every second that a construct is in a Scorch area it gains a stacking speed buff. At 20 stacks it will turn Molten. When Molten it will gain extra haste and deal 4713 to 5287 Fire damage to enemies within 7 yards. Running the construct into water while Molten will turn it Brittle, stunning it, increasing its chance to be critically hit, and causing it to shatter if hit for more than 5000 damage in one attack.
  • Strength of the Creator: Increases damage done by 20%. One stack of this buff is applied each time an Iron Construct is summoned, and one stack is removed each time a Brittle Iron Construct is shattered.


Strategy

The Ignis encounter begins as a simple tank and spank fight. Casters, particularly healers, should take care to stop casting before Ignis uses Flame Jets, otherwise they will be locked out of their spells for 8 seconds. All players should make sure to move out of Scorch areas. Random players will periodically be charged and placed in the Slag Pot attached to Ignis' stomach. Whichever player is charged should be healed through the DoT.


Iron Constructs

The fight gets slightly more complicated when Ignis activates an Iron Construct. For every active Iron Construct, Ignis gains a 20% damage bonus. No more than a couple of these should be kept up at any time. Iron Constructs should be dragged through a Scorch area until they turn Molten. Alternately, if you have root or snare capability, the Construct can be kited into the Scorch and rooted until molten. Once molten, they need to be dragged immediately to one of the water pools so that they turn Brittle. Brittle Iron Constructs are stunned for 20 seconds, have a 50% increased chance to be critically hit, and will shatter if 5000 damage is done in a single hit. Shattering a Construct will remove one stack of Ignis' damage buff.


Synopsis

  • Tank & spank until Iron Constructs are summoned.
  • Casters must stop casting before Ignis uses Flame Jets, otherwise they will be locked out of their spells for 8 seconds.
  • Random players will be tossed into the Slag Pot and must be healed through the DoT.
  • Once Iron Construct is activated it should be dragged onto a scorched area and "rooted" until Molten (20 stacks). Once Construct is Molten, it should be dragged over a water pool so it becomes Brittle and it will shatter if 5000 damage is done in a single hit.
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